Friday, November 11, 2011

BMC MUGEN 21 - Geese (PotS) vs NeoWave/Young Geese (Ironmugen)

BMC MUGEN 21 - Geese (PotS) vs NeoWave/Young Geese (Ironmugen) Video Clips.





I take out a shitty Geese with a good one. What more is there to say? I mean, just watch the fight. *rant time* Okay, seriously, Ironmugen's characters suck. Their AIs are stupid as hell, spamming dodges most of the time so you can't do anything but grab them, and when they actually do stuff, they almost always go for their most damaging combos regardless of whether their combo starter was blocked, even when they are unsafe if blocked. This wouldn't be so scary if they HAD SENSIBLE DAMAGE VALUES AND DIDN'T ALL JUMP LIKE IORI. About the jumping, I've actually noticed that their jumping velocities are actually taken from Iori and not from the meat of the cast, who use Kyo's jumping velocities. Compared to the meat of the cast, Iori's jumps are lower and faster, making them highly ideal for jump-in pressure (one of the main reasons he has always been high-tier). The damage values are also fucked up, with supers dealing (on average) 300 damage for DMs, 500 damage for SDMs, and 600-800 (!) for "HSDM"s. Couple this with stupid normal attack values (30-40 damage for light attacks and just 60-70 for hard attacks), and a FUCKING INSANELY FAST POWERCHARGE (which the AI will usually resort to using whenever they're at a distance) and you have some serious bullshit. Oh, and as icing on the cake, their jumping blowback attacks HIT OVERHEAD. THIS IS NOT KOF ACCURATE, THEY HAVE ALWAYS HIT MID. If you need proof of their being overpowered, just take a look at my next video. *end rant ...

Tags: BMC, MUGEN, fighting, game, engine, neowave, Young, Geese, pots, CCI, Ironmugen, ccironmugen, stupid, AI, LOL, MINDGAEMS

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